Your Ad Here

Poll: Does Sony Have the Right to Put a Rootkit on your PS3?

CLICK HERE TO VOTE NOW

• Yes, definitely.
• NO! that's insane.
• Don't know. Don't care.
• What PS3 rootkit?!


Over 51,000 visitors on JAILBREAKSCENE.COM have seen this news and now we want to know what you think, by voting!

FBAnext PS3 Revision 386 compiled and released. Includes mapping of inputs, new icon, and new background



FBAnext is a multi-arcade emulator for the PS3 system. You can play supported Arcade games on your PS3 without actually going to the Arcades. See below for supported Arcade systems. Note: This revision was compiled and released by CaptainCPS-X of PSGroove.

Support Arcade Systems:
  • Capcom CPS-1
  • Capcom CPS-2
  • Capcom CPS-3
  • Cave
  • Neo Geo
  • Sega System 16 (and similar), System 18, X-Board, Y-Boa
  • Toaplan
  • Taito
  • Psikyo 68EC020
  • Misc others

"Today I released a Test Build I compiled of the latest revision of FBANext source code. I believe this release is much better than the first official one, since now you can map the inputs, there is a new logo PNG, and background I made for Lantus, and other nice things like the addition of latest PGM driver updates by IQ_132."
Usage:
  • Place your roms in /dev_hdd0/game/FBAN00000/USRDIR/roms/
  • The first time you run FBANext, a configuration file called fbanext-ps3.xml will be generated. This file will store your current options.
  • If you wish to change your rom path, edit fbanext-ps3.xml located at /dev_hdd0/game/FBAN00000/USRDIR/ and modify the paths-rom element with the directory you wish. Please include a trailing slash at the end of your path otherwise no roms will be located.
  • .Zip/.7z/.rar file extensions are supported.

Rom Menu:
  • L1/R2 Filter on different hardware drivers.
  • X Load and run the currently selected rom. If you receive any error messages during loading the rom, they will be displayed. Typically most errors returned are due to old or incorrect rom dumps.
  • Triangle Filter clone roms.
  • Square Toggle to display 3 and 4 player Roms only
  • Select Switch to options menu.
  • Start Will return to the currently loaded rom if there is one.

Menu Controls:
  • SELECT – Insert Coin
  • START – Start
  • L2 – Return to browser

Options Menu:
  • Show Framerate:
  1. Will display the framerate counter. No will disable it (default).
  • Aspect Ratio:
  1. 4:3 will display a correct aspect ratio with borders.
  2. 16:9 will fill the entire screen.
  • Rotatation Adjust Options:
  1. Rotate for Vertical Games.
  2. Do not rotate for Vertical Games.
  3. Reverse flipping for vertical games.
  • Auto Frameskip Enabled:
  1. Will enable frameskip. No will disable it (default).
  • Graphics Filter Type Options:
  1. Use Shaders.
  2. Software Filtering.
  • Current Shader. Option will cycle through the available shaders:
  1. 2xSaI
  2. 4xSoft
  3. AdvancedAA
  4. Lanzcos12
  5. Lanzcos16
  6. MCGreen
  7. bloom
  8. blur
  9. crt
  10. emboss
  11. hq2x
  12. quad_interp
  13. scale2xplus
  14. scanline
  15. sharpen
  16. stock
  17. super2xSal
  18. superEagle
  19. toon

In Game Controls:
  • L2 + R2 + R1 Pause/Return to menu
  • R3 Service Mode
  • L3 Reset Current Rom

Implemented Features:
  • Full graphics/audio supported
  • Easy to use rom browser.
  • Option to filter on specific drivers
  • Option to hide clones
  • Option to only display 3 or 4 player games only
  • 60fps performance at 1080p for *most* roms
  • Pixel Shader support
  • Up to 4 gamepads supported
  • Rotate screen options
  • Hardware filter options (Linear, Point filtering)

Changelog for r386:
  • r386: PS3 - Added PIC1.PNG
  • r385: Core - merged in IQ_132s PGM WIP code. Thanks CaptainCPS-X ! Note: kov/olds were broken - fixed, however kov2 does not run - investigate
  • r384: PS3 - added In Game Menu and Button Mapping screen
  • r383: PS3 - added key map definitions
  • r382: PS3 - slightly reduced sleep time on pause
  • r381: Core - fixed sound in d_powerins
  • r380: Core - fixed sound issue in d_mitchell
  • r379: Core - fixed endian issue in d_blockout
  • r377: Xbox - displays detailed error message if rom doesnt load
  • r376 :Xbox - added proper rom auditing back in..ps3 is next
  • r374: Xbox - no longer reset d3d each time a rom loads
  • r373: Core - working sound on d_tnzs.cpp
  • r372: Added shaders folder for linux build
  • r371: Xbox - removed DebugMsg() call

No comments:

Post a Comment

Your Ad Here