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Showing posts with label pl3. Show all posts
Showing posts with label pl3. Show all posts

PL3 payload updated and with that comes the release of LV1 hypercall tracer payload

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If you have been following developer KaKaRoToKS on Twitter, you would know that he is very involved with the development of the PS3 PL3 payload. With that being said, he just updated the PL3 payload which includes the LV1 hypercall tracer payload. Keep in mind, the released of this payload is for developers to compile and port over to the appropriate USB board or hardware (e.g. teensy++, minimus, maximus, blackcat, iPod, TI-84+, Droid, etc.).
via Twitter: Add a hypercall tracer payload.
via github: Adding a payload to trace all sc calls (syscalls and hypercalls). Use carefully, this generates race conditions easily!!

CE-X Hybrid payload for PS3 v3.41 released

This payload is a port of xoeo custom PL3 payload that was release for firmware v3.15 and is design to work on firmware v3.41.

This payload is a port of Xoeo custom PL3 for 3.15.
We have converted it for use with 3.41, major cleaning up of the coding and added/removed some stuff. /the only reason we are releasing this is because we said we would. This is still experimental so don't complain if something doesn't work for you.

What makes this payload different is that it is a hybrid of PL3 and hermes. It is very stable with 0 lock ups, but there is a catch some backups will return a 800xxx error. This payload is very stable but also kind of a backwards step in our goals as it uses syscall36. Either way it is still a very good payload. 
*I might have left out a few features I cant recall right now due to lack of sleep*

I have tested this with Gaia 1.03.1 and I was able to load backups but as I stated above some games will give you a 8000xxxx error and is bing looked into. I have also tested BlackBox FTP, Comagen Filemanager, Snes9x and all run perfectly. If you want to use multiman make sure to set syscall36 in your options.ini.

Things I haven't checked (permissions)
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