Developer TimRex from the PS3news forum decided to release his own version of the Commodore 64 (C64) emulator--beating AreaScout to the punch for his release of a C64 emulator. Besides the C64 emulator, there is the PLUS/4 and VIC-20 emulator, too.
Changelog for build 1.0:
(Initial Release, based on Vice 2.2.7)
- Full-speed emulation
- Audio enabled (FastSID)
- Fullscreen support, 16:9, 4:3
- Video filters, with preview
- Autoload
- Warp Mode (Achieves ~ 350-700% actual speed)
- On-Screen Keyboard (partial support).
- Keyboard Support (partially implemented).
- Supports all known (uncompressed) formats (.d64 .d71 .d80 .d81 .d82 .g64 .g41 .x64 .t64 .tap .prg .p00).
Menu Controls:
CROSS - Launches the emulator with the selected title set to fast autoload
TRIANGLE - Launches the emulator directly into C64 BASIC
SELECT - Settings / Configuration
START - Returns to the emulator
Vice Controls:
CROSS - Fire
D-PAD - Joystick
SELECT - Swap joysticks
START - Menu/Configuration
TRIANGLE - Mapped to keyboard for 'Y'
CIRCLE - Mapped to keyboard for 'N' - Doubly mapped to 'UP' (See note 1)
SQUARE - Mapped to keyboard for
L1 - Mapped to keyboard for 'F1'
L2 - Mapped to keyboard for 'F3'
R1 - Mapped to keyboard for 'F5'
R2 - Mapped to keyboard for 'F7'
R3 - On-Screen-Keyboard (partially supported)
L2 + R2 - Warp Mode
Note: The CIRCLE button has been doubly mapped to the joystick 'UP' direction. This is useful for platform style games where the UP direction indicates a JUMP action. Clearly a difference in design aesthetics between joysticks and control pads, this might be more desirable.
Known Issues:
- Compressed formats currently NOT supported (.zip .bz2 .gz .d6z .d7z .d8z .g6z .g4z .x6z)
- On-Screen-Keyboard is not fully mapped yet. Some keys will register incorrectly, if at all.
- Actual Keyboard support not fully implemented, but good enough for the minute.
- Does not save settings / configuration.
[FileFactory]: DOWNLOAD HERE
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